Unit 3 Overview

The last unit consists of four activities. In the first activity you learn how to use a Score in a game to control your program flow. 

The second activity is about collision of objects. Learn how to detect collisions and trigger actions depending on them. 

Of course a debug activity is integrated in this unit too. But be careful, the difficulty level rises steadily. 

The creation of a final workshop project is the last activity of the beginner course.