Scenes

Overview

In this activity you learn to control your program flow with the concept of scenes. You will use the background object like an director for your story. 

Walkthrough

Tasks of this activity:

  1. Watch the video above.
  2. Create a program where you use the brick broadcast and wait in the background object to control at least two scenes of your story or levels of your game.
  3. Upload your program and post the link to your program in our Google+ community under the category Interactions. (If you directly jumped into this activity, look at the course setup and the upload video.)