About

The guide has been developed within the No One Left Behind project to be used either as a guide that teachers follow from start to finish or for teachers to select the elements of gaming that are most appropriate to their individual needs. The materials will enable teachers to develop gaming within their subject using a range of pedagogies and styles of learning behaviours, for example individual, and co-design with small and large groups in order to enhance the engagement of pupils in learning.

Teacher training guides

  1. Walkthrough session
  2. Short summary visual style
  3. Animation training
  4. Sensors training
  5. Visual style training: historyreligion / science
  6. Broadcast: history / religion / science
  7. Variables: history / religion / science
  8. How to:
  9. Make a basic timer
  10. Make a more complex timer
  11. Quiz templates